Apostle![]() | |
---|---|
![]() | |
Movement | ![]() |
Promotion Class | Religious Apostle |
Faith Cost | 125 ![]() |
Building | Temple or Stave Church |
Description | |
May convert ![]() |
The Apostle is a religious unit in Civilization VI. Each civilization has access to this unit.
Overview[]
With their high Religious Strength and versatility, Apostles are the workhorse religious unit.
Apostles can perform the following actions:
- Initiate Theological Combat by attacking opposing religious units.
- Spread Religion, similar to Missionaries.
- Evangelize Belief, adding a new belief to a religion. (Expends the Apostle, requires 3 charges.)
- Start Inquisition, unlocking the ability to purchase Inquisitors with
Faith. (Expends the Apostle, requires 3 charges.)
All Apostles start with a choice between two random Promotions. The Mont St. Michel wonder grants the Martyr promotion for free after the random Promotions are generated.
Promotions[]
Unit Promotions | ||
---|---|---|
Promotion | Description | |
![]() |
Apostle operates as a Medic, providing extra healing (20 per turn) to Units within 1 Tile. | |
![]() |
+20 ![]() | |
![]() |
Can convert all adjacent Barbarians to your side by using a religious charge. | |
![]() |
Gain ![]() | |
![]() |
Relic is created if this Apostle dies in Theological Combat. | |
![]() |
Can spread Religion 2 extra times. | |
![]() |
Gain 3 extra spreads when moving adjacent to a natural wonder for the first time. | |
![]() |
Religious spread eliminates other Religions in the target city. | |
![]() |
Religious spread is triple strength in cities of other civilizations. |
Notes[]
- There appears at this time a possible bug where the game does not let Inquisitions to be started even if 2 charges remain.
- Evangelize Belief needs 3 charges but will consume all charges and remove the unit (possible a bug) if you have more from a promotion.