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Civilization VI Wiki
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Appeal
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[[Appeal]] is part of the [[Tiles|Tile]] Attractions and is one of the [[Game Concepts]] in [[Civilization VI]] The term "Appeal" is used to describe a special form of adjacency bonus that just applies to Neighborhoods, and also will affect [[Culture Victory]]'s {{Tourism}} [[Tourism]] system through [[National Parks]] and [[File:Icon Seaside Resorts.png|20px]] [[Seaside Resorts]]. Appeal also affects the ability to place National Parks and Seaside Resorts. A Tile's Appeal can be viewed in its tooltip. ==Appeal Levels== * Breathtaking (4 or more Appeal): Neighborhoods provide 6 {{Housing}} [[Housing]]. * Charming (2 to 3 Appeal): Neighborhoods provide 5 {{Housing}} [[Housing]]. * Average (-1 to 1 Appeal): Neighborhoods provide 4 {{Housing}} [[Housing]]. * Uninviting (-3 to -2 Appeal): Neighborhoods provide 3 {{Housing}} [[Housing]]. * Disgusting (-4 or less Appeal): Neighborhoods provide 2 {{Housing}} [[Housing]]. ==Appeal Effects== : +2: Each adjacent [[Natural Wonders|Natural Wonder]]. : +1: Each adjacent [[File:Icon Holy Site.png|20px]] [[Holy Site]], [[File:Icon Theater Square.png|20px]] [[Theater Square]], [[File:Icon Entertainment Complex.png|20px]] [[Entertainment Complex]] or [[Wonders|Wonder]] : +1: Each adjacent [[Mountains|Mountain]], [[Coast]], [[Woods]] or [[Oasis]]. : +1: If the tile is on a [[Rivers|River]] or [[Lakes|Lake]]. : -1: Each adjacent [[File:Icon Industrial Zone.png|20px]] [[Industrial Zone]], [[File:Icon Encampment.png|20px]] [[Encampment]], [[File:Icon Aerodrome.png|20px]] [[Aerodrome]] or [[File:Icon Spaceport.png|20px]] [[Spaceport]]. : -1: Each adjacent [[Rainforests]], [[Marsh]] or [[Floodplains]]. : -1: Each adjacent pillaged tile. : -2: Each adjacent [[Mine]] or [[Quarry]]. [[Category:Appeal]][[Category:Game Concepts]]
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