Archer | |
---|---|
Type | Land Combat |
Movement | 2 |
Melee Strength | 15 |
Ranged Strength | 25 |
Attack Range | 2 |
Promotion Class | Ranged |
Production Cost | 50 |
Purchase Cost | 50 |
Technology | Archery |
Maintenance Cost | 1 |
Upgrades From | Slinger |
Upgrades To | Crossbowman |
Description | |
First Ancient Era ranged unit with a range of 2. |
The Archer is one of the Units in Civilization VI.
Promotion[ | ]
Volley +5 Ranged Strength vs. land units. | Garrison +10 Combat Strength when occupying a district or Fort. | ||||||||||||
Arrow Storm +7 Ranged Strength vs. land and naval units. | Incendiaries +7 Ranged Strength vs. district defenses. | ||||||||||||
Suppression Exercise zone of control. | Emplacement +10 Combat Strength when defending vs. city attacks. | ||||||||||||
Expert Marksman +1 additional attack per turn if unit has not moved. | |||||||||||||