Civilization VI Wiki
Advertisement
Archer
Archer
Type Land Combat
Movement 2
Melee Strength Melee Strength 15
Ranged Strength Ranged Strength 25
Attack Range Range 2
Promotion Class Ranged
Production Cost 50
Purchase Cost 50
Technology Archery
Maintenance Cost 1
Upgrades From Slinger
Upgrades To Crossbowman
Description
First Ancient Era ranged unit with a range of 2.

The Archer is one of the Units in Civilization VI.

Promotion[]

Volley Volley
+5 Ranged Strength vs. land units.
 
Garrison Garrison
+10 Combat Strength when occupying a district or Fort.
 
 
 
 
 
 
 
 
Arrow Storm Arrow Storm
+7 Ranged Strength vs. land and naval units.
 
Incendiaries Incendiaries
+7 Ranged Strength vs. district defenses.
 
 
 
 
 
 
 
 
 
 
 
 
 
Suppression Suppression
Exercise zone of control.
 
Emplacement Emplacement
+10 Combat Strength when defending vs. city attacks.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Expert Marksman Expert Marksman
+1 additional attack per turn if unit has not moved.
 
Advertisement