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Also included is a new scenario, “[[Outback Tycoon]]”, a unique, non-combat scenario where you will try to enrich your new territory in a randomly-generated Australian interior.
 
Also included is a new scenario, “[[Outback Tycoon]]”, a unique, non-combat scenario where you will try to enrich your new territory in a randomly-generated Australian interior.
   
And Uluru comes to Civilization VI, bringing religion and culture to the territory that surrounds it.
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And [[Uluru]] comes to Civilization VI, bringing religion and culture to the territory that surrounds it.
   
 
== Contents ==
 
== Contents ==
 
*Includes the complete [[Australian]] civilization with [[John Curtin]], [[Digger]] [[unique]] Unit, and [[Outback Station]] [[unique]] Improvement
 
*Includes the complete [[Australian]] civilization with [[John Curtin]], [[Digger]] [[unique]] Unit, and [[Outback Station]] [[unique]] Improvement
**[[Australia]]'s “[[Land down Under]]“ [[unique]] ability allows them to gain territory when they build a [[Pasture]] or an [[Outback Station]], even allowing them to steal territory from other civs; they also get additional housing on coastal tiles and their [[Campuses]], [[Commercial Hubs]], [[Holy Sites]] and [[Theater Squares]] get additional adjecency yields for the appeal of the tiels they are on
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**[[Australia]]'s “[[Land down Under]]“ [[unique]] ability allows them to gain territory when they build a [[Pasture]] or an [[Outback Station]], even allowing them to steal territory from other civs; they also get additional housing on coastal tiles and their [[Campuses]], [[Commercial Hubs]], [[Holy Sites]] and [[Theater Squares]] get additional adjecency yields for the appeal of the tiles they are on
 
**[[John Curtin]]'s [[Citadel of Civilization]] grants you bonus production at the start of a Defensive war and when you liberate a city
 
**[[John Curtin]]'s [[Citadel of Civilization]] grants you bonus production at the start of a Defensive war and when you liberate a city
 
**Their [[Digger]] gets bonuses to combat on land tiles adjacent to water and when fighting outside their territory
 
**Their [[Digger]] gets bonuses to combat on land tiles adjacent to water and when fighting outside their territory

Latest revision as of 20:57, 8 December 2017

This premium DLC adds Australia and leader John Curtin to Civilization VI. John Curtin was Australia’s Prime Minister during World War II, and is credited with providing both strong leadership of the country at that time, as well as establishing the country to take its place in the post-war international order.

Also included is a new scenario, “Outback Tycoon”, a unique, non-combat scenario where you will try to enrich your new territory in a randomly-generated Australian interior.

And Uluru comes to Civilization VI, bringing religion and culture to the territory that surrounds it.

Contents[ | ]

  • Explore Australia in the “Outback TycoonScenario
    • 60 Turn limit
    • Explore Australia, find its natural resources, and use them to enrich your colony
    • Increase your Gold per Turn net income and become the biggest tycoon in the land down under
  • Uluru Natural Wonder: This desert Wonder provides bonus Faith and Culture to Adjacent tiles.