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Bombard
Bombard
Type Land Combat
Movement 2
Melee Strength Melee Strength 43
Ranged Strength Ranged Strength 55
Attack Range Range 2
Promotion Class Siege
Production Cost 280
Purchase Cost 280
Technology Metal Casting
Resource Niter
Maintenance Cost 4
Upgrades From Catapult
Upgrades To Artillery
Description
Renaissance Era bombard unit, ideal for attacking cities. Cannot move and attack on the same turn unless they've earned the Expert Crew promotion.

The Bombard is one of the Units in Civilization VI.

Promotion[]

Crew Weapons Crew Weapons
+7 Combat Strength when defending.
 
Grape Shot Grape Shot
+7 Combat Strength vs. land units.
 
 
 
 
 
 
 
 
Shells Shells
+10 Combat Strength vs. district defenses.
 
Shrapnel Shrapnel
+10 Combat Strength vs. land units.
 
 
 
 
 
 
 
 
 
 
 
 
 
Advanced Rangefinding Advanced Rangefinding
+10 Combat Strength vs. naval units.
 
Expert Crew Expert Crew
Can attack after moving.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Forward Observers Forward Observers
+1 Range.
 
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