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Catapult
Catapult
Type Land Combat
Movement 2
Melee Strength Melee Strength 23
Ranged Strength Ranged Strength 35
Attack Range Range 2
Promotion Class Siege
Production Cost 120p / 120g
Technology Engineering
Maintenance Cost 2
Upgrades To Bombard
Description
Classical Era bombard unit, ideal for attacking cities. Cannot move and attack on the same turn unless they've earned the Expert Crew promotion.

The Catapult is one of the Units in Civilization VI.

Promotion[]

Crew Weapons Crew Weapons
+7 Combat Strength when defending.
 
Grape Shot Grape Shot
+7 Combat Strength vs. land units.
 
 
 
 
 
 
 
 
Shells Shells
+10 Combat Strength vs. district defenses.
 
Shrapnel Shrapnel
+10 Combat Strength vs. land units.
 
 
 
 
 
 
 
 
 
 
 
 
 
Advanced Rangefinding Advanced Rangefinding
+10 Combat Strength vs. naval units.
 
Expert Crew Expert Crew
Can attack after moving.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Forward Observers Forward Observers
+1 Range.
 
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