Cavalry | |
---|---|
Type | Land Combat |
Movement | 4 |
Melee Strength | 62 |
Promotion Class | Light Cavalry |
Production Cost | 330 |
Purchase Cost | 330 |
Technology | Military Science |
Resource | Horses |
Maintenance Cost | 5 |
Upgrades From | Horseman |
Upgrades To | Helicopter |
Description | |
Fast-moving Industrial Era light cavalry unit. |
The Cavalry is one of the Units in Civilization VI.
Promotion[ | ]
Caparison +5 Combat Strength vs. Anti Cavalry. | Coursers +5 Combat Strength when attacking ranged and siege units. | ||||||||||||
Depredation Pillaging costs only 1 Movement point. | Double Envelopment 2x flanking bonus. | ||||||||||||
Pursuit +1 Movement. | Spiking the Guns +7 Combat Strength vs. siege units. | ||||||||||||
Forward Observers Formation units all inherit escort's Movement speed. | |||||||||||||