Civilization VI Wiki
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| style="text-align: center;"| {{Culture}} 320
 
| style="text-align: center;"| {{Culture}} 320
 
| style="text-align: center;"| [[Renaissance Era]]
 
| style="text-align: center;"| [[Renaissance Era]]
| style="text-align: center;"| [[Merchant Republic]], [[Native Conquest]], [[Colonial Offices]], [[Mission]]
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| style="text-align: center;"| [[Merchant Republic]], [[File:Icon Military Policies.png|15px]] [[Native Conquest]], [[File:Icon Economic Policies.png|15px]] [[Colonial Offices]], [[Mission]]
 
| style="text-align: center;"| Build 2 Caravels.
 
| style="text-align: center;"| Build 2 Caravels.
 
| style="text-align: center;"| +1 {{Food}} [[Food]] from [[File:Icon Pasture.png|20px]] [[Pasture|Pastures]]
 
| style="text-align: center;"| +1 {{Food}} [[Food]] from [[File:Icon Pasture.png|20px]] [[Pasture|Pastures]]

Revision as of 13:32, 2 October 2016

Civic Games and Recreation

Civic is one of the various parts of Culture in Civilization VI. See also: Governments & Policies

Civics Tree

The current Civic Tree taken from the September 7 Gameplay Video

Civics

  • Social Policies in Civ 6 are now replaced with Civics, which in essence belong to their own separate tech tree and utilize Culture.
  • The Civics you unlock give you a new card to slot into your "Deck". Throughout the game you gain Civics Cards which you can slot in and out of your deck for specialization purposes. Your Deck layout changes based on the government type you pick.
  • Advancing throughout the Civics tree allows you to unlock new forms of government and opens new Civics cards which you can slot in and out and you can have in your "Deck" for specialization purposes, which depending on the government type will change the deck layout.
  • Eureka! moments apply to Civics, but are called "Inspiration!"
  • Like Technologies, each individual Civic has their own unique in-game side-quest, and like techs some of these you'll get through playing the game regularly, and some will require some extra effort. Advancing throughout the Civics tree allows you to unlock new forms of government as well as unlocking Policy and Civics cards.

Ancient Era

The Ancient Era Civics
Civic Icon Cost Era Unlocks Inspiration Boost Notes
Code Of Laws
Icon Code Of Laws
Ancient Era Icon Military Policies Survey, Icon Military Policies Discipline, Icon Economic Policies Urban Planning, Icon Economic Policies God King
Craftsmanship Icon Culture 40 Ancient Era Icon Economic Policies Ilkum, Icon Military Policies Agoge Improve 3 Tiles.
Foreign Trade Icon Culture 40 Ancient Era Ancient Trader, Icon Military Policies Maritime Industries, Icon Economic Policies Caravansaries Discover a second continent. Allows Icon Trade Routes Trade Routes.
Military Tradition Icon Culture 50 Ancient Era Icon Wildcard Policies Strategos, Icon Military Policies Maneuver Clear a Barbarian Outpost. Grants flanking and support combat bonuses to all Units.
State Workforce Icon Culture 70 Ancient Era Icon Military Policies Conscription, Icon Economic Policies Corvée Build a District.
Early Empire
Icon Early Empire
Icon Culture 70 Ancient Era Icon Economic Policies Colonization, Icon Economic Policies Land Surveyors, Open Borders Grow your Civilization to at least 6 Population. Unlocks the ability to enforce borders and grant Open Borders.
Mysticism Icon Culture 50 Ancient Era Oracle, Icon Wildcard Policies Inspiration, Icon Wildcard Policies Revelation Found a Pantheon. Grants 1 Envoy.

Classical Era

The Classical Era Civics
Civic Icon Cost Era Unlocks Inspiration Boost Notes
Games And Recreation
Icon Games And Recreation
Classical Era Colosseum, Arena, Entertainment Complex, Insulae Research Icon Construction Construction.
Political Philosophy
Icon Code Of Laws
Icon Culture 110 Classical Era Autocracy, Classical Republic, Oligarchy, Icon Diplomatic Policies Charismatic Leader, Icon Diplomatic Policies Diplomatic League Build a Wonder.
Drama And Poetry
Icon Drama And Poetry
Icon Culture 110 Classical Era Amphitheater, Theater Square, Icon Wildcard Policies Literary Tradition
Military Training Icon Culture 120 Classical Era Icon Military Policies Raid, Icon Military Policies Veterancy Build an Encampment. Grants 1 Envoy.
Defensive Tactics Icon Culture ? Classical Era Icon Military Policies Limes, Icon Military Policies Bastions Be the target of a Declaration Of War.
Recorded History Icon Culture 160 Classical Era Great Library, Icon Economic Policies Natural Philosophy Build 2 Campus Districts.
Theology Icon Culture 120 Classical Era Temple, Mahabodhi Temple, Scripture Found a Religion. Grants 1 Envoy, obsoletes God King Policy.

Medieval Era

The Medieval Era Civics
Civic Icon Cost Era Unlocks Inspiration Boost Notes
Naval Tradition Icon Culture 180? Medieval Era Naval Infrastructure, Navigation Kill an enemy Unit with a Quadrireme. Grants 1 Envoy.
Feudalism
Icon Feudalism
Icon Culture 230 Medieval Era Icon Military Policies Feudal Contact, Icon Economic Policies Serfdom Build 6 Farms. +1 Icon main food Food for each Farm when 3 are adjacent.
Civil Service Icon Culture 230 Medieval Era Icon Military Policies Retainers, Icon Economic Policies Meritocracy, Alliances Grow a city to 10 Population. Allows Alliances.
Mercenaries Icon Culture ? Medieval Era 2x Icon Military Policies Military Policies 1x Icon Economic Policies Economic Policies Have 8 land combat Units in your army. Obsoletes Insulae.
Medieval Faires Icon Culture ? Medieval Era Icon Economic Policies Medina Quarter, Icon Economic Policies Aesthetics, Icon Diplomatic Policies Merchant Confederations Maintain 4 Icon Trade Routes Trade Routes.
Guilds Icon Culture 320 Medieval Era Chichen Itza, Icon Economic Policies Craftsmen, Icon Economic Policies Town Charters, Icon Wildcard Policies Traveling Merchants Build 2 Markets.
Divine Right Icon Culture 240 Medieval Era Mont St. Michael, Monarchy, Chivalry, Gothic Architecture Build 2 Temples.

Renaissance Era

The Renaissance Era Civics
Civic Icon Cost Era Unlocks Inspiration Boost Notes
Exploration Icon Culture 320 Renaissance Era Merchant Republic, Icon Military Policies Native Conquest, Icon Economic Policies Colonial Offices, Mission Build 2 Caravels. +1 Icon main food Food from Icon Pasture Pastures
Humanism Icon Culture 320 Renaissance Era Museum, Frescoes, Invention Earn a Great Artist.
Diplomatic Service
Icon Diplomatic Service
Icon Culture 430 Renaissance Era Machiavellianism, Spy Unit, Resident Embassies, Declare Holy War, Declare Liberation War, Declare Reconquest War, Declare Protectorate War Have an Alliance with another Civilization. Allows Resident Embassies and your first Spy. Casus Belli may now be used to justify Wars.
Reformed Church Icon Culture 320 Renaissance Era Privateer, 1x Icon Military Policies Military Policies 1x Icon Economic Policies Economic Policies Earn a Icon Merchant Great Merchant.
The Enlightenment Icon Culture 320 Renaissance Era 3x Icon Economic Policies Economic Policies Earn 3 Icon unitcommand activate great person Great People.

Industrial Era

The Industrial Era Civics
Civic Icon Cost Era Unlocks Inspiration Boost Notes
Colonialism Icon Culture ? Industrial Era 1x Icon Military Policies Military Policies, 1x Icon Economic Policies Economic Policies, 1x Icon Diplomatic Policies Diplomatic Policies Research File:Icon Astronomy.png Astronomy.
Civil Engineering Icon Culture ? Industrial Era 2x Icon Economic Policies Economic Policies Build 7 different specialty Districts.
Nationalism
Icon Nationalism
Icon Culture ? Industrial Era 2x Icon Military Policies Military Policies Declare War using a Casus Belli.
Opera And Ballet
Icon Opera And Ballet
Icon Culture ? Industrial Era Bolshoi Theatre? (or other Unknown Building or Wonder), 1x Icon Economic Policies Economic Policies, 1x Icon Wildcard Policies Wildcard Policies Have a themed Museum.
Natural History Icon Culture ? Industrial Era Archaeologist, Zoo?, Unknown Building or Wonder Build an Archaeological Museum.
Urbanization Icon Culture ? Industrial Era File:Icon Neighborhood Neighborhood District, 1x Icon Economic Policies Economic Policies, 1x Icon Military Policies Military Policies Grow a city to 15 Population.
Scorched Earth Icon Culture ? Industrial Era 1x Icon Economic Policies Economic Policies, 1x Icon Wildcard Policies Wildcard Policies, 1x Icon Military Policies Military Policies Build 2 Field Cannons.

Modern Era

The Modern Era Civics
Civic Icon Cost Era Unlocks Inspiration Boost Notes
Conservation Icon Culture ? Modern Era Unknown Unit, 1x Icon Economic Policies Economic Policies Have a File:Icon Neighborhood Neighborhood District with Breathtaking Appeal.
Mass Media Icon Culture ? Modern Era Cristo Redentor, Broadway, 1x Icon Military Policies Military Policies Research File:Icon Radio.png Radio.
Mobilization Icon Culture ? Modern Era 1x Icon Military Policies Military Policies Have 3 Corps in your army.
Capitalism Icon Culture ? Modern Era 1x Icon Economic Policies Economic Policies, 1x Icon Wildcard Policies Wildcard Policies Build 3 Stock Exchanges.
Ideology Icon Culture ? Modern Era 1x Icon Diplomatic Policies Diplomatic Policies
Nuclear Program Icon Culture ? Modern Era 1x Icon Diplomatic Policies Diplomatic Policies, 1x Icon Wildcard Policies Wildcard Policies Build a Research Lab.
Suffrage
Icon Suffrage
Icon Culture ? Modern Era Democracy, 2x Icon Economic Policies Economic Policies,1x Icon Diplomatic Policies Diplomatic Policies, 1x Icon Wildcard Policies Wildcard Policies Build 4 Sewers.
Totalitarianism Icon Culture ? Modern Era Fascism, 2x Icon Military Policies Military Policies, 1x Icon Diplomatic Policies Diplomatic Policies, 1x Icon Economic Policies Economic Policies Build 3 Military Academies.
Class Struggle Icon Culture ? Modern Era Communism, 2x Icon Military Policies Military Policies, 2x Icon Economic Policies Economic Policies Build 3 Factories.

Atomic Era

The Atomic Era Civics
Civic Icon Cost Era Unlocks Inspiration Boost Notes
Cultural Heritage Icon Culture ? Atomic Era Sydney Opera House, 1x Icon Economic Policies Economic Policies Have 3 Themed Museums.
Cold War Icon Culture ? Atomic Era 2x Icon Diplomatic Policies Diplomatic Policies, 1x Icon Military Policies Military Policies Research File:Icon Nuclear Fission.png Nuclear Fission
Professional Sports Icon Culture ? Atomic Era Maracanã Stadium, Stadium, 1x Icon Economic Policies Economic Policies Have 3 Themed Museums.
Rapid Deployment Icon Culture ? Atomic Era 1x Icon Military Policies Military Policies Build an Icon Aerodrome Aerodrome or Icon Airstrip Airstrip on a foreign continent.
Space Race Icon Culture ? Atomic Era 1x Icon Economic Policies Economic Policies, 1x Icon Military Policies Military Policies Build a Icon Spaceport Spaceport District

Information Era

The Information Era Civics
Civic Icon Cost Era Unlocks Inspiration Boost Notes
Globalization Icon Culture ? Information Era 1x Icon Military Policies Military Policies, 1x Icon Economic Policies Economic Policies, 1x Icon Diplomatic Policies Diplomatic Policies Build 3 File:Icon Airport.png Airports.
Social Media Icon Culture ? Information Era 1x Icon Economic Policies Economic Policies, 1x Icon Diplomatic Policies Diplomatic Policies Research File:Icon Telecommunications.png Telecommunications.