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| style="text-align: center;"| {{Culture}} 320 |
| style="text-align: center;"| {{Culture}} 320 |
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| style="text-align: center;"| [[Renaissance Era]] |
| style="text-align: center;"| [[Renaissance Era]] |
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− | | style="text-align: center;"| [[Merchant Republic]], [[Native Conquest]], [[Colonial Offices]], [[Mission]] |
+ | | style="text-align: center;"| [[Merchant Republic]], [[File:Icon Military Policies.png|15px]] [[Native Conquest]], [[File:Icon Economic Policies.png|15px]] [[Colonial Offices]], [[Mission]] |
| style="text-align: center;"| Build 2 Caravels. |
| style="text-align: center;"| Build 2 Caravels. |
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| style="text-align: center;"| +1 {{Food}} [[Food]] from [[File:Icon Pasture.png|20px]] [[Pasture|Pastures]] |
| style="text-align: center;"| +1 {{Food}} [[Food]] from [[File:Icon Pasture.png|20px]] [[Pasture|Pastures]] |
Revision as of 13:32, 2 October 2016
Civic is one of the various parts of Culture in Civilization VI. See also: Governments & Policies
Civics
- Social Policies in Civ 6 are now replaced with Civics, which in essence belong to their own separate tech tree and utilize Culture.
- The Civics you unlock give you a new card to slot into your "Deck". Throughout the game you gain Civics Cards which you can slot in and out of your deck for specialization purposes. Your Deck layout changes based on the government type you pick.
- Advancing throughout the Civics tree allows you to unlock new forms of government and opens new Civics cards which you can slot in and out and you can have in your "Deck" for specialization purposes, which depending on the government type will change the deck layout.
- Eureka! moments apply to Civics, but are called "Inspiration!"
- Like Technologies, each individual Civic has their own unique in-game side-quest, and like techs some of these you'll get through playing the game regularly, and some will require some extra effort. Advancing throughout the Civics tree allows you to unlock new forms of government as well as unlocking Policy and Civics cards.
Ancient Era
The Ancient Era Civics | ||||||
---|---|---|---|---|---|---|
Civic | Icon | Cost | Era | Unlocks | Inspiration Boost | Notes |
Code Of Laws | Ancient Era | Survey, Discipline, Urban Planning, God King | ||||
Craftsmanship | 40 | Ancient Era | Ilkum, Agoge | Improve 3 Tiles. | ||
Foreign Trade | 40 | Ancient Era | Ancient Trader, Maritime Industries, Caravansaries | Discover a second continent. | Allows Trade Routes. | |
Military Tradition | 50 | Ancient Era | Strategos, Maneuver | Clear a Barbarian Outpost. | Grants flanking and support combat bonuses to all Units. | |
State Workforce | 70 | Ancient Era | Conscription, Corvée | Build a District. | ||
Early Empire | 70 | Ancient Era | Colonization, Land Surveyors, Open Borders | Grow your Civilization to at least 6 Population. | Unlocks the ability to enforce borders and grant Open Borders. | |
Mysticism | 50 | Ancient Era | Oracle, Inspiration, Revelation | Found a Pantheon. | Grants 1 Envoy. |
Classical Era
The Classical Era Civics | ||||||
---|---|---|---|---|---|---|
Civic | Icon | Cost | Era | Unlocks | Inspiration Boost | Notes |
Games And Recreation | Classical Era | Colosseum, Arena, Entertainment Complex, Insulae | Research Construction. | |||
Political Philosophy | 110 | Classical Era | Autocracy, Classical Republic, Oligarchy, Charismatic Leader, Diplomatic League | Build a Wonder. | ||
Drama And Poetry | 110 | Classical Era | Amphitheater, Theater Square, Literary Tradition | |||
Military Training | 120 | Classical Era | Raid, Veterancy | Build an Encampment. | Grants 1 Envoy. | |
Defensive Tactics | ? | Classical Era | Limes, Bastions | Be the target of a Declaration Of War. | ||
Recorded History | 160 | Classical Era | Great Library, Natural Philosophy | Build 2 Campus Districts. | ||
Theology | 120 | Classical Era | Temple, Mahabodhi Temple, Scripture | Found a Religion. | Grants 1 Envoy, obsoletes God King Policy. |
Medieval Era
The Medieval Era Civics | ||||||
---|---|---|---|---|---|---|
Civic | Icon | Cost | Era | Unlocks | Inspiration Boost | Notes |
Naval Tradition | 180? | Medieval Era | Naval Infrastructure, Navigation | Kill an enemy Unit with a Quadrireme. | Grants 1 Envoy. | |
Feudalism | 230 | Medieval Era | Feudal Contact, Serfdom | Build 6 Farms. | +1 Food for each Farm when 3 are adjacent. | |
Civil Service | 230 | Medieval Era | Retainers, Meritocracy, Alliances | Grow a city to 10 Population. | Allows Alliances. | |
Mercenaries | ? | Medieval Era | 2x Military Policies 1x Economic Policies | Have 8 land combat Units in your army. | Obsoletes Insulae. | |
Medieval Faires | ? | Medieval Era | Medina Quarter, Aesthetics, Merchant Confederations | Maintain 4 Trade Routes. | ||
Guilds | 320 | Medieval Era | Chichen Itza, Craftsmen, Town Charters, Traveling Merchants | Build 2 Markets. | ||
Divine Right | 240 | Medieval Era | Mont St. Michael, Monarchy, Chivalry, Gothic Architecture | Build 2 Temples. |
Renaissance Era
The Renaissance Era Civics | ||||||
---|---|---|---|---|---|---|
Civic | Icon | Cost | Era | Unlocks | Inspiration Boost | Notes |
Exploration | 320 | Renaissance Era | Merchant Republic, Native Conquest, Colonial Offices, Mission | Build 2 Caravels. | +1 Food from Pastures | |
Humanism | 320 | Renaissance Era | Museum, Frescoes, Invention | Earn a Great Artist. | ||
Diplomatic Service | 430 | Renaissance Era | Machiavellianism, Spy Unit, Resident Embassies, Declare Holy War, Declare Liberation War, Declare Reconquest War, Declare Protectorate War | Have an Alliance with another Civilization. | Allows Resident Embassies and your first Spy. Casus Belli may now be used to justify Wars. | |
Reformed Church | 320 | Renaissance Era | Privateer, 1x Military Policies 1x Economic Policies | Earn a Great Merchant. | ||
The Enlightenment | 320 | Renaissance Era | 3x Economic Policies | Earn 3 Great People. |
Industrial Era
The Industrial Era Civics | ||||||
---|---|---|---|---|---|---|
Civic | Icon | Cost | Era | Unlocks | Inspiration Boost | Notes |
Colonialism | ? | Industrial Era | 1x Military Policies, 1x Economic Policies, 1x Diplomatic Policies | Research File:Icon Astronomy.png Astronomy. | ||
Civil Engineering | ? | Industrial Era | 2x Economic Policies | Build 7 different specialty Districts. | ||
Nationalism | ? | Industrial Era | 2x Military Policies | Declare War using a Casus Belli. | ||
Opera And Ballet | ? | Industrial Era | Bolshoi Theatre? (or other Unknown Building or Wonder), 1x Economic Policies, 1x Wildcard Policies | Have a themed Museum. | ||
Natural History | ? | Industrial Era | Archaeologist, Zoo?, Unknown Building or Wonder | Build an Archaeological Museum. | ||
Urbanization | ? | Industrial Era | File:Icon Neighborhood Neighborhood District, 1x Economic Policies, 1x Military Policies | Grow a city to 15 Population. | ||
Scorched Earth | ? | Industrial Era | 1x Economic Policies, 1x Wildcard Policies, 1x Military Policies | Build 2 Field Cannons. |
Modern Era
The Modern Era Civics | ||||||
---|---|---|---|---|---|---|
Civic | Icon | Cost | Era | Unlocks | Inspiration Boost | Notes |
Conservation | ? | Modern Era | Unknown Unit, 1x Economic Policies | Have a File:Icon Neighborhood Neighborhood District with Breathtaking Appeal. | ||
Mass Media | ? | Modern Era | Cristo Redentor, Broadway, 1x Military Policies | Research File:Icon Radio.png Radio. | ||
Mobilization | ? | Modern Era | 1x Military Policies | Have 3 Corps in your army. | ||
Capitalism | ? | Modern Era | 1x Economic Policies, 1x Wildcard Policies | Build 3 Stock Exchanges. | ||
Ideology | ? | Modern Era | 1x Diplomatic Policies | |||
Nuclear Program | ? | Modern Era | 1x Diplomatic Policies, 1x Wildcard Policies | Build a Research Lab. | ||
Suffrage | ? | Modern Era | Democracy, 2x Economic Policies,1x Diplomatic Policies, 1x Wildcard Policies | Build 4 Sewers. | ||
Totalitarianism | ? | Modern Era | Fascism, 2x Military Policies, 1x Diplomatic Policies, 1x Economic Policies | Build 3 Military Academies. | ||
Class Struggle | ? | Modern Era | Communism, 2x Military Policies, 2x Economic Policies | Build 3 Factories. |
Atomic Era
The Atomic Era Civics | ||||||
---|---|---|---|---|---|---|
Civic | Icon | Cost | Era | Unlocks | Inspiration Boost | Notes |
Cultural Heritage | ? | Atomic Era | Sydney Opera House, 1x Economic Policies | Have 3 Themed Museums. | ||
Cold War | ? | Atomic Era | 2x Diplomatic Policies, 1x Military Policies | Research File:Icon Nuclear Fission.png Nuclear Fission | ||
Professional Sports | ? | Atomic Era | Maracanã Stadium, Stadium, 1x Economic Policies | Have 3 Themed Museums. | ||
Rapid Deployment | ? | Atomic Era | 1x Military Policies | Build an Aerodrome or Airstrip on a foreign continent. | ||
Space Race | ? | Atomic Era | 1x Economic Policies, 1x Military Policies | Build a Spaceport District |
Information Era
The Information Era Civics | ||||||
---|---|---|---|---|---|---|
Civic | Icon | Cost | Era | Unlocks | Inspiration Boost | Notes |
Globalization | ? | Information Era | 1x Military Policies, 1x Economic Policies, 1x Diplomatic Policies | Build 3 File:Icon Airport.png Airports. | ||
Social Media | ? | Information Era | 1x Economic Policies, 1x Diplomatic Policies | Research File:Icon Telecommunications.png Telecommunications. |