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* Buildings can only be built within the appropriate District.
 
* Buildings can only be built within the appropriate District.
 
* Once placed, Districts can't be moved or removed for the rest of the game, so make sure you're set with your placement before beginning production.
 
* Once placed, Districts can't be moved or removed for the rest of the game, so make sure you're set with your placement before beginning production.
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* Districts can't be built on revealed strategic resources
 
 
* With the exception of the City Center, district tiles cannot be worked for their terrain yield. Any [[resource]] or [[terrain]] feature on the tile is removed when the district is built. Buildings built there may create specialist slots with yield dependent on the district type.
 
* With the exception of the City Center, district tiles cannot be worked for their terrain yield. Any [[resource]] or [[terrain]] feature on the tile is removed when the district is built. Buildings built there may create specialist slots with yield dependent on the district type.
 
:* The City Center is worked for free. Settling a city on a tile removes [[terrain]] features but ''not'' resources.
 
:* The City Center is worked for free. Settling a city on a tile removes [[terrain]] features but ''not'' resources.
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