Harbor | |
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Base Cost | 60 |
Era | Classical Era |
Technology | Celestial Navigation |
Description | |
"A District for naval activity in your city. Also removes the Movement penalty for embarking and disembarking to and from this tile. Must be built on Coast or Lake Terrain adjacent to land." |
The Harbor is one of the Districts in Civilization VI.
Notes[ | ]
- +1 Trade Routes capacity.
- +1 Great Admiral Point per turn.
- +2 Gold from adjacent City Center.
- +1 Gold from every 2 adjacent District Tiles.
- +1 Gold from each adjacent Coastal Resource.
Citizen Yields (per Citizen):
Trivia[ | ]
Media[ | ]
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