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Improvements are built by particular units on almost any tile within your cities that is not occupied by a city center, district, mountain, natural wonder, or world wonder. The type of improvement that can be built on a tile is determined by the qualities of the tile including the terrain and resources. |
Improvements are built by particular units on almost any tile within your cities that is not occupied by a city center, district, mountain, natural wonder, or world wonder. The type of improvement that can be built on a tile is determined by the qualities of the tile including the terrain and resources. |
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− | Building an improvement on any [[luxury resource]] will increase the available copies of that resource from 4 to 8. |
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==Improvements== |
==Improvements== |
Revision as of 21:43, 11 November 2016
The various Improvement in Civilization VI.
Improvements are built by particular units on almost any tile within your cities that is not occupied by a city center, district, mountain, natural wonder, or world wonder. The type of improvement that can be built on a tile is determined by the qualities of the tile including the terrain and resources.
Improvements
Improvement | Yield Bonus (Research Requirement) | Tile Requirement | Prerequisite | Built By | Notes |
---|---|---|---|---|---|
Farm | +1 , +0.5 | Grasslands, Plains | None | Builder | +1 from every 2 adj. Farm tiles (Feudalism), +1 from each adj. Farm (Replaceable Parts) |
Camp | +1 , +0.5 , +1 (Mercantilism), +1 (Synthetic Materials) | Fur, Ivory, Deer, or Truffles | Animal Husbandry | Builder | Provides a copy of the Luxury Resource |
Pasture | +1 , +0.5 , +1 (Exploration), +1 (Robotics) | Cattle, Sheep, or Horses | Animal Husbandry | Builder | If built on Horses, provides a copy of that Strategic Resource |
Mine | +1 , +1 (Apprenticeship), +1 (Industrialization) | Hill terrain or mineable resource | Mining | Builder | If built on appropriate Strategic or Luxury resource, provides a copy of that resource |
Quarry | +1 , +1 (Banking), +1 (Rocketry) | Stone, Marble, or Gypsum | Mining | Builder | If built on Gypsum or Marble, provides a copy of that Luxury Resource |
Fort | Occupying unit receives +4 Defense Strength and 2 turns of fortification | Flat or Hill terrain | Siege Tactics | Military Engineer | - |
Plantation | +1 , +0.5 , +1 Food (Scientific Theory) | Specific resources | Irrigation | Builder | If built on appropriate Luxury Resource, provides a copy of that resource |
Lumber Mill | +1 , +1 (Steel) | Woods | Machinery | Builder | +1 if adjacent to a River |
Fishing Boats | +1 , +0.5 , +1 (Cartography), +1 (Plastics) | Coast or Ocean resource | Sailing | Builder | If built on Pearls or Whales, provides a copy of that resource |
Roads | Bonus to movement speed | Passable terrain | - | Military Engineer, Trader | Road bonuses vary by era (Ancient Roads, Medieval Roads, Industrial Roads, Modern Roads) |
Railroads | - | - | - | - | - |
Airstrip | Supports up to 3 Air Units | Flat terrain | Flight | Military Engineer | - |
Resort | Provides double the tile's Appeal in | Coastal terrain with appeal of Breathtaking or above | Radio | Builder | - |
Oil Well | +2 | Oil Resource on land | Combustion | Builder | Provides a copy of the Oil resource |
Offshore Platform | +2 | Oil resource on water | Plastics | Builder | Provides a copy of the Oil resource |
Missile Silo | Weapon Capacity: 1 | Flat terrain | Rocketry | Military Engineer | Allows placement and launch of nuclear weapons |
Colossal Head | +2 , +1 (Humanism) | Flat or Hill terrain other than Snow | Unique Suzerain bonus of La Venta | Builder | +1 for every 2 adj. Woods, +2 for every 2 adj. Rainforest |
Unique Tile Improvements
Improvement | Yield Bonus (Research Requirement) | Tile Requirement | Prerequisite | Built By | Country | Notes |
---|---|---|---|---|---|---|
Château | - | - | - | - | France | - |
Great Wall | - | - | - | - | China | - |
Kurgan | - | - | - | - | Scythia | - |
Mission | - | - | - | - | Spain | - |
Roman Fort | - | - | - | - | Rome | - |
Sphinx | - | - | - | - | Egypt | - |
Stepwell | - | - | - | - | India | - |
Ziggurat | - | - | - | - | Sumeria | - |