Industrial Zone
Industrial Zone![]() | |
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Base Cost | ![]() |
Era | Medieval Era |
Provides | +1 ![]() |
Technology | ![]() |
Description | |
"A district in your city for industrial production." |
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The Industrial Zone is one of the Districts in Civilization VI.
Contents
Traits[edit | edit source]
+1 Great Engineer Point per turn.
- Adjacency Bonuses:
- +1
Production from each adjacent
Mine or
Quarry.
- +1
Production from every 2 adjacent District Tiles.
- Citizen Yields (per Citizen):
- +2
Production
- Trade Yields:
Requirements[edit | edit source]
- Technology:
- Production Cost:
- 60
Production (Base Cost)
Usage[edit | edit source]
- Unlocks Buildings:
- Template:Workshop Workshop
- Template:Factory Factory or Template:Electronics Factory Electronics Factory if Japan
- Template:Power Plant Power Plant
Trivia[edit | edit source]
- The production bonuses generated by the Factory and Power Plant extend to any city center within 6 tiles. It is therefore advantageous to place Industrial Zones on the outskirts of a city within this radius of other cities. This bonus can also be increased by the unique Suzerain ability of Toronto or through certain
Great People such as Nikola Tesla.
Media[edit | edit source]
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