Civilization VI Wiki
Advertisement
Knight
Knight
Type Land Combat
Movement 4
Melee Strength Melee Strength 48
Promotion Class Heavy Cavalry
Production Cost 180
Purchase Cost 180
Technology Stirrups
Resource Iron
Maintenance Cost 4
Upgrades From Heavy Chariot
Upgrades To Tank
Description
Hard-hitting, Medieval Era heavy cavalry unit.

The Knight is one of the Units in Civilization VI.

Promotion[]

Charge Charge
+10 Combat Strength vs. fortified defender.
 
Barding Barding
+7 Combat Strength when defending vs. ranged attacks.
 
 
 
 
 
 
 
 
Marauding Marauding
+7 Combat Strength vs. units in Districts.
 
Rout Rout
+5 Combat Strength against damaged units.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Armor Piercing Armor Piercing
+7 Combat Strength against heavy cavalry units.
 
Reactive Armor Reactive Armor
+7 Combat Strength when defending against heavy cavalry and anti-cavalry.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Breakthrough Breakthrough
+1 additional attack per turn if Movement allows.
 
Advertisement