(Updated infobox, added sections and categories.) |
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| buygold = 180 |
| buygold = 180 |
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| maintenance = 3 |
| maintenance = 3 |
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− | | upgradefrom = |
+ | | upgradefrom = Heavy Chariot |
| upgradeto = Tank |
| upgradeto = Tank |
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| description = Arabian unique Medieval era unit that replaces the Knight. Heals at the end of every turn, even after moving or attacking. |
| description = Arabian unique Medieval era unit that replaces the Knight. Heals at the end of every turn, even after moving or attacking. |
Revision as of 17:38, 16 November 2016
Mamluk | |
---|---|
Type | Land Combat |
Movement | 4 |
Melee Strength | 48 |
Promotion Class | Heavy Cavalry |
Production Cost | 180 |
Purchase Cost | 180 |
Technology | Stirrups |
Maintenance Cost | 3 |
Upgrades From | Heavy Chariot |
Upgrades To | Tank |
Description | |
Arabian unique Medieval era unit that replaces the Knight. Heals at the end of every turn, even after moving or attacking. |
The Mamluk is a land combat heavy cavalry unique unit in Civilization VI. This unit is unique to Arabia.
Description
The Mamluk mounted knight caste rose from the ranks of slave soldiers to become a major element of Muslim armies. Mamluk wore full heavy armor on both their person and horse, and wielded lances, shields, and scimitar-shaped Mameluke swords.