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Civilization VI Wiki
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{{update}} [[File:Missions.png|350px|right]] The various [[Missions]] you can undertake in [[Civilization VI]]. It seems as thought [[Spies]] can be used for offensive and defensive missions, but more [[Units]] may be able to undertake missions. ==Siphon Funds== Mission Objective: Gain the {{Gold}} [[Gold]] yeilds of [[Civilizations]] during the mission's duration. :Mission Duration: 8 Turns :Mission Location: [[Commercial Hub]] [[File:Icon Commercial Hub.png|20px]] :Possible Outcomes: ::50% Chance for mission success ::34% Chance of mission failure ::16% Chance for being captured or killed. If discovered [[Civilizations]] will lose respect for us and will gain a [[Casus Belli]] (Reason of War). [[File:Missions_List.png|thumb|right|A screenshot of some of the various missions you can undertake for defensive or aggressive reasons.]] ==Gain Sources== Mission Objective: Spies will operate at 2 levels higher for 24 turns. :Mission Duration: 8 Turns :Mission Location: [[City Center]] [[File:Icon City Center.png|20px]] ==Listening Post== Mission Objective: Increases diplomatic visibility by 1 rank. :Mission Duration: 8 Turns :Mission Location: [[City Center]] [[File:Icon City Center.png|20px]] ==Steal Tech Boost== Mission Objective: Steal [[Technology]] :Mission Duration: 8 Turns :Mission Location: [[Campus]] [[File:Icon Campus.png|20px]] ==Great Work Heist== Mission Objective: Steal [[Great Work]] :Mission Duration: 8 Turns :Mission Location: [[Theater Square]] [[File:Icon Theater Square.png|20px]] [[Category:Missions]] [[Category:Espionage]]
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