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Civilization VI Wiki
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[[Terrain]] has a {{Movement}} '''movement''' cost and [[unit]]s have movement points. Each of the costs now round down in ''[[Civilization VI]]'', instead of previous games where the movement would round up, meaning that if a unit has a single movement left and the Terrain costs more than 1, the unit will be unable to move there. Open terrain, like [[Plains]] and [[Grassland]], only consume 1 movement point, whereas more difficult terrain, like [[Woods]] and [[Hills]], will consume 2 or more movement points. ==Zone of control (ZOC)== It is best to use caution when moving close to enemy units. Doing so will often force the unit to be in the enemy's zone of control (ZOC), restricting its movement. If a unit has movement leftover when entering an enemy's ZOC, its movement is stopped or it may attack. [[Category:Terrain]]
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