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| type = Land Combat
 
| type = Land Combat
 
| tech = [[Gunpowder]]
 
| tech = [[Gunpowder]]
| resource = [[Nider]]
+
| resource = [[Niter]]
 
}}
 
}}
 
The {{PAGENAME}} is one of the [[Unit]]s in [[Civilization VI]].
 
The {{PAGENAME}} is one of the [[Unit]]s in [[Civilization VI]].

Latest revision as of 10:30, 1 November 2016

Musketman
Icon unit musketman
Musketman
Type Land Combat
Movement Icon moves 2
Melee Strength Melee Strength 55
Promotion Class Melee
Production Cost 240 Icon main production
Purchase Cost 240 Icon main gold
Technology Gunpowder
Resource Niter
Maintenance Cost 4 Icon main gold
Upgrades From Swordsman
Upgrades To Infantry
Description
Renaissance Era melee unit.

The Musketman is one of the Units in Civilization VI.

Promotion[ | ]

Battlecry Battlecry
+7 Icon map pin strength Combat Strength vs. melee and ranged units.
 
Tortoise Tortoise
+10 Icon map pin strength Combat Strength when defending against ranged attacks.
 
 
 
 
 
 
 
 
Commando Commando
+1 Icon map pin movement Movement and Can scale Cliff walls.
 
Amphibious Amphibious
No Icon map pin strength Combat Strength and Icon map pin movement Movement penalty when attacking from sea or river.
 
 
 
 
 
 
 
 
 
 
 
 
 
Zweihander Zweihander
+7 Icon map pin strength Combat Strength vs. anti-cavalry units.
 
Urban Warfare Urban Warfare
+10 Icon map pin strength Combat Strength when fighting in a district.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Elite Guard Elite Guard
+1 additional attack per turn if Icon map pin movement Movement allows. can move after attacking.