|Promotion Class||Anti Cavalry|
|Upgrades To||AT Crew|
|Medieval Era melee unit that's strong against mounted units.|
+5 Combat Strength vs. cavalry units.
+10 Combat Strength vs. melee units.
Double Combat Strength when occupying the same hex as a support unit.
+10 Combat Strength when defending vs. melee class units.
| Choke Points|
+7 Combat Strength when defending in Woods, Jungle, Hills, or Marsh.
| Hold the Line|
Adjacent units of a different class get +10 Combat Strength vs. cavalry.