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==Districts== |
==Districts== |
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{{Main|District}} |
{{Main|District}} |
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β | Each [[city]] in ''[[Civilization VI]]'' is comprised of [[district]]s |
+ | Each [[city]] in ''[[Civilization VI]]'' is now comprised of [[district]]s. There are a total of twelve district types, each with a different role and different bonuses with the terrain, limited by population. The first 5-6 district types are available from the beginning of the game, but afterward, districts aren't built for free. Players first have to build / buy a district and then they can start placing [[building]]s on it. |
β | + | Districts are containers for up to 3 buildings. As a city grows, it gains access to more districts, which must be placed on individual tiles around the city center. A city must have a population of 3 to build its first district, and roughly 3 more to build each new district. The ability to build a particular building requires the associated district. Districts themselves are unlocked by [[Technology|Technologies]] or [[Civics]]. A few buildings can be built in the [[City Center]] itself. Up to this point there are 12 different district types, 13 including the city center. |
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==Buildings== |
==Buildings== |