Tag: Visual edit |
(Moved unknown to luxury resources and updated formatting. Still need to update table data.) |
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− | '''Resources''' are special commodities found in limited quantities on the map. In ''[[Civilization VI]]'', when a resource is worked (or there's [[production]]), it provides bonuses |
+ | '''Resources''' are special commodities found in limited quantities on the map. In ''[[Civilization VI]]'', when a resource is worked (or there's [[production]]), it provides bonuses to an empire. To work a resource players need to either construct a specific improvement with a [[builder]] (on land) or expending a {{Fishing Boats}} [[Fishing Boats]] (see [[Tile Improvements]]). Bonuses vary from increased yield (production, food, etc.) to a number of units of Iron, Uranium, Gold or some other strategic or luxury resources necessary for producing specific units and buildings, usually as well as for providing more happiness to {{Citizens}} [[Citizens]]. |
==Bonus resources== |
==Bonus resources== |
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Bonus resources provide local yield boosts of {{Food}} [[food]], {{Production}} [[production]], or {{Gold}} [[gold]]. |
Bonus resources provide local yield boosts of {{Food}} [[food]], {{Production}} [[production]], or {{Gold}} [[gold]]. |
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{| class="wikitable sortable mw-collapsible" style="width:100%;" |
{| class="wikitable sortable mw-collapsible" style="width:100%;" |
||
− | !colspan="5" | The Bonus Resources in Civilization VI |
+ | !colspan="5" | The Bonus Resources in ''Civilization VI'' |
|- |
|- |
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− | !style="width: |
+ | !style="width:15%;"|Resource |
− | !style="width:10%;"|Resource |
||
!style="width:25%;" class="unsortable"|Resource Yields |
!style="width:25%;" class="unsortable"|Resource Yields |
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!style="width:25%;" class="unsortable"|Revealed By |
!style="width:25%;" class="unsortable"|Revealed By |
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!style="width:35%;" class="unsortable"|Notes |
!style="width:35%;" class="unsortable"|Notes |
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− | |||
|- |
|- |
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− | | [[File:Icon resource bananas.png| |
+ | | [[File:Icon resource bananas.png|48px|Bananas]] [[Bananas]] || +1 {{Food}} [[Food]] || - || - |
|- |
|- |
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− | | [[File:Icon resource cattle.png| |
+ | | [[File:Icon resource cattle.png|48px|Cattle]] [[Cattle]] || +1 {{Food}} [[Food]] || - || - |
|- |
|- |
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− | | [[File:Icon resource copper.png| |
+ | | [[File:Icon resource copper.png|48px|Copper]] [[Copper]] || +2 {{Gold}} [[Gold]] || - || - |
|- |
|- |
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− | | [[File:Icon resource crabs.png| |
+ | | [[File:Icon resource crabs.png|48px|Crabs]] [[Crabs]] || +2 {{Gold}} [[Gold]] || - || - |
|- |
|- |
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− | | [[File:Icon resource deer.png| |
+ | | [[File:Icon resource deer.png|48px|Deer]] [[Deer]] || +1 {{Production}} [[Production]] || - || - |
|- |
|- |
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− | | [[File:Icon resource fish.png| |
+ | | [[File:Icon resource fish.png|48px|Fish]] [[Fish]] || +1 {{Food}} [[Food]] || - || - |
|- |
|- |
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− | | [[File:Icon resource rice.png| |
+ | | [[File:Icon resource rice.png|48px|Rice]] [[Rice]] || +1 {{Food}} [[Food]] || - || - |
|- |
|- |
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− | | [[File:Icon resource sheep.png| |
+ | | [[File:Icon resource sheep.png|48px|Sheep]] [[Sheep]] || +1 {{Food}} [[Food]] || - || - |
|- |
|- |
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− | | [[File:Icon resource stone.png| |
+ | | [[File:Icon resource stone.png|48px|Stone]] [[Stone]] || +1 {{Production}} [[Production]] || - || - |
|- |
|- |
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− | | [[File:Icon resource wheat.png| |
+ | | [[File:Icon resource wheat.png|48px|Wheat]] [[Wheat]] || +1 {{Food}} [[Food]] || - || - |
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|} |
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These resources are required to build certain [[unit]]s and/or [[building]]s. Most are invisible until revealed by a particular [[technology]]. |
These resources are required to build certain [[unit]]s and/or [[building]]s. Most are invisible until revealed by a particular [[technology]]. |
||
{| class="wikitable sortable mw-collapsible" style="width:100%;" |
{| class="wikitable sortable mw-collapsible" style="width:100%;" |
||
− | !colspan="5" | The Strategic Resources in Civilization VI |
+ | !colspan="5" | The Strategic Resources in ''Civilization VI'' |
|- |
|- |
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− | !style="width: |
+ | !style="width:15%;"|Resource |
− | !style="width:10%;"|Resource |
||
!style="width:25%;" class="unsortable"|Resource Yields |
!style="width:25%;" class="unsortable"|Resource Yields |
||
− | !style="width:25%;" class="unsortable"| |
+ | !style="width:25%;" class="unsortable"|Unlocked By |
− | !style="width:35%;" class="unsortable"| |
+ | !style="width:35%;" class="unsortable"|Improved By |
|- |
|- |
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− | | [[File:Icon resource aluminum.png| |
+ | | [[File:Icon resource aluminum.png|48px|Aluminum]] [[Aluminum]] || +1 {{Science}} [[Science]] || [[File:Icon tech advanced flight.png|30px]] [[Advanced Flight]] || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource coal.png|48px|Coal]] [[Coal]] || +2 {{Production}} [[Production]] || [[File:Icon tech steam power.png|30px]] [[Steam Power]] || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource horses.png|48px|Horses]] [[Horses]] || +1 {{Food}} [[Food]] <br> +1 {{Production}} [[Production]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource iron.png|48px|Iron]] [[Iron]] || +1 {{Production}} [[Production]] <br> +1 {{Science}} [[Science]] || [[File:Icon tech bronze working.png|30px]] [[Bronze Working]] || - |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource niter.png|48px|Niter]] [[Niter]] || +1 {{Food}} [[Food]]<br> +1 {{Production}} [[Production]] || [[File:Icon tech gunpowder.png|30px]] [[Gunpowder]] || - |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource oil.png|48px|Oil]] [[Oil]] || +3 {{Production}} [[Production]] || [[File:Icon tech combustion.png|30px]] [[Combustion]] || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource uranium.png|48px|Uranium]] [[Uranium]] || +2 {{Production}} [[Production]] || [[File:Icon tech nuclear fission.png|30px]] [[Nuclear Fission]] || - |
⚫ | |||
− | | [[File:Icon resource uranium.png|64px|center]] || [[Uranium]] || +2 {{Production}} [[Production]] || [[File:Icon tech nuclear fission.png|30px]] [[Nuclear Fission]] || - |
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|} |
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These resources provide {{Amenities}} [[Amenities]] to cities. |
These resources provide {{Amenities}} [[Amenities]] to cities. |
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{| class="wikitable sortable mw-collapsible" style="width:100%;" |
{| class="wikitable sortable mw-collapsible" style="width:100%;" |
||
− | !colspan="5" | The Luxury Resources in Civilization VI |
+ | !colspan="5" | The Luxury Resources in ''Civilization VI'' |
|- |
|- |
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− | !style="width: |
+ | !style="width:15%;"|Resource |
− | !style="width:10%;"|Resource |
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!style="width:25%;" class="unsortable"|Resource Yields |
!style="width:25%;" class="unsortable"|Resource Yields |
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!style="width:25%;" class="unsortable"|Revealed By |
!style="width:25%;" class="unsortable"|Revealed By |
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!style="width:35%;" class="unsortable"|Notes |
!style="width:35%;" class="unsortable"|Notes |
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|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource cinnamon.png|48px|Cinnamon]] [[Cinnamon]] || ? || - || Accessible only though trade with the [[City-States|City-State]] of [[Zanzibar]]. |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource citrus.png|48px|Citrus]] [[Citrus]] || +2 {{Food}} [[Food]] || - || - |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource cloves.png|48px|Cloves]] [[Cloves]] || ? || - || Accessible only though trade with the [[City-States|City-State]] of [[Zanzibar]]. |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource cocoa.png|48px|Cocoa]] [[Cocoa]] || +3 {{Gold}} [[Gold]] || - || - |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource coffee.png|48px|Coffee]] [[Coffee]] || +1 {{Culture}} [[Culture]] || - || - |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource cosmetics.png|48px|Cosmetics]] [[Cosmetics]] || ? || - || Accessible through {{Great Scientist}} [[Great Scientist]]. |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource cotton.png|48px|Cotton]] [[Cotton]] || +3 {{Gold}} [[Gold]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource diamonds.png|48px|Diamonds]] [[Diamonds]] || +3 {{Gold}} [[Gold]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource dyes.png|48px|Dyes]] [[Dyes]] || +1 {{Faith}} [[Faith]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource furs.png|48px|Furs]] [[Furs]] || +1 {{Food}} [[Food]] <br> +1 {{Gold}} [[Gold]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource gypsum.png|48px|Gypsum]] [[Gypsum]] || +1 {{Production}} [[Production]] <br> +1 {{Gold}} [[Gold]] || - || - |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource incense.png|48px|Incense]] [[Incense]] || +1 {{Faith}} [[Faith]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource ivory.png|48px|Ivory]] [[Ivory]] || +1 {{Production}} [[Production]] <br> +1 {{Gold}} [[Gold]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource jade.png|48px|Jade]] [[Jade]] || +1 {{Culture}} [[Culture]] || - || - |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource jeans.png|48px|Jeans]] [[Jeans]] || ? || - || Accessible through {{Great Merchant}} [[Great Merchant]] Levi Strauss. |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource marble.png|48px|Marble]] [[Marble]] || +1 {{Culture}} [[Culture]] || - || - |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource mercury.png|48px|Mercury]] [[Mercury]] || +1 {{Science}} [[Science]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource pearls.png|48px|Pearls]] [[Pearls]] || +1 {{Faith}} [[Faith]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource perfume.png|48px|Perfume]] [[Perfume]] || ? || - || ? Accessible through {{Great Merchant}} [[Great Merchant]] Estee Lauder. |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource salt.png|48px|Salt]] [[Salt]] || +1 {{Food}} [[Food]] <br> +1 {{Gold}} [[Gold]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource silk.png|48px|Silk]] [[Silk]] || +1 {{Culture}} [[Culture]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource silver.png|48px|Silver]] [[Silver]] || +3 {{Gold}} [[Gold]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource spices.png|48px|Spices]] [[Spices]] || +2 {{Food}} [[Food]] || - || - |
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource sugar.png|48px|Sugar]] [[Sugar]] || +2 {{Food}} [[Food]] || - || - |
⚫ | |||
⚫ | |||
⚫ | |||
+ | | [[File:Icon resource tobacco.png|48px|Tobacco]] [[Tobacco]] || +1 {{Faith}} [[Faith]] || - || - |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | | [[File:Icon resource truffles.png|48px|Truffles]] [[Truffles]] || +3 {{Gold}} [[Gold]] || - || - |
||
⚫ | |||
+ | | [[File:Icon resource whales.png|48px|Whales]] [[Whales]] || +1 {{Food}} [[Food]] <br> +1 {{Gold}} [[Gold]] || - || - |
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⚫ | |||
+ | | [[File:Icon resource wine.png|48px|Wine]] [[Wine]] || +1 {{Food}} [[Food]] <br> +1 {{Gold}} [[Gold]] || - || - |
||
|} |
|} |
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− | == |
+ | ==Artifact resources== |
+ | Artifacts can be unearthed by [[archaeologist]]s after building an [[Archaeological Museum]] and function as [[Great Works]]. |
||
{| class="wikitable sortable mw-collapsible" style="width:100%;" |
{| class="wikitable sortable mw-collapsible" style="width:100%;" |
||
− | !colspan="5" | The |
+ | !colspan="5" | The Artifact Resources in ''Civilization VI'' |
|- |
|- |
||
− | !style="width: |
+ | !style="width:15%;"|Resource |
− | !style="width:10%;"|Resource |
||
!style="width:25%;" class="unsortable"|Resource Yields |
!style="width:25%;" class="unsortable"|Resource Yields |
||
!style="width:25%;" class="unsortable"|Revealed By |
!style="width:25%;" class="unsortable"|Revealed By |
||
!style="width:35%;" class="unsortable"|Notes |
!style="width:35%;" class="unsortable"|Notes |
||
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource antiquity site.png|48px|Antiquity Site]] [[Antiquity Site]] || ? || - || ? |
⚫ | |||
− | | [[File:Icon resource cloves.png|64px|center]] || [[Cloves]] || ? || - || Accessible only though trade with the [[City-States|City-State]] of [[Zanzibar]]. |
||
⚫ | |||
− | | [[File:Icon resource cosmetics.png|64px|center]] || [[Cosmetics]] || ? || - || Accessible through {{Great Scientist}} [[Great Scientist]]. |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | | [[File:Icon resource perfume.png|64px|center]] || [[Perfume]] || ? || - || ? Accessible through {{Great Merchant}} [[Great Merchant]] Estee Lauder. |
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⚫ | |||
⚫ | |||
|- |
|- |
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− | | [[File:Icon resource |
+ | | [[File:Icon resource shipwreck.png|48px|Shipwreck]] [[Shipwreck]] || ? || - || ? |
|} |
|} |
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Revision as of 15:56, 2 November 2016
Resources are special commodities found in limited quantities on the map. In Civilization VI, when a resource is worked (or there's production), it provides bonuses to an empire. To work a resource players need to either construct a specific improvement with a builder (on land) or expending a Fishing Boats (see Tile Improvements). Bonuses vary from increased yield (production, food, etc.) to a number of units of Iron, Uranium, Gold or some other strategic or luxury resources necessary for producing specific units and buildings, usually as well as for providing more happiness to Citizens.
Bonus resources
Bonus resources provide local yield boosts of food, production, or gold.
The Bonus Resources in Civilization VI | ||||
---|---|---|---|---|
Resource | Resource Yields | Revealed By | Notes | |
Bananas | +1 Food | - | - | |
Cattle | +1 Food | - | - | |
Copper | +2 Gold | - | - | |
Crabs | +2 Gold | - | - | |
Deer | +1 Production | - | - | |
Fish | +1 Food | - | - | |
Rice | +1 Food | - | - | |
Sheep | +1 Food | - | - | |
Stone | +1 Production | - | - | |
Wheat | +1 Food | - | - |
Strategic resources
These resources are required to build certain units and/or buildings. Most are invisible until revealed by a particular technology.
The Strategic Resources in Civilization VI | ||||
---|---|---|---|---|
Resource | Resource Yields | Unlocked By | Improved By | |
Aluminum | +1 Science | Advanced Flight | - | |
Coal | +2 Production | Steam Power | - | |
Horses | +1 Food +1 Production |
- | - | |
Iron | +1 Production +1 Science |
Bronze Working | - | |
Niter | +1 Food +1 Production |
Gunpowder | - | |
Oil | +3 Production | Combustion | - | |
Uranium | +2 Production | Nuclear Fission | - |
Luxury resources
These resources provide Amenities to cities.
The Luxury Resources in Civilization VI | ||||
---|---|---|---|---|
Resource | Resource Yields | Revealed By | Notes | |
Cinnamon | ? | - | Accessible only though trade with the City-State of Zanzibar. | |
Citrus | +2 Food | - | - | |
Cloves | ? | - | Accessible only though trade with the City-State of Zanzibar. | |
Cocoa | +3 Gold | - | - | |
Coffee | +1 Culture | - | - | |
Cosmetics | ? | - | Accessible through Great Scientist. | |
Cotton | +3 Gold | - | - | |
Diamonds | +3 Gold | - | - | |
Dyes | +1 Faith | - | - | |
Furs | +1 Food +1 Gold |
- | - | |
Gypsum | +1 Production +1 Gold |
- | - | |
Incense | +1 Faith | - | - | |
Ivory | +1 Production +1 Gold |
- | - | |
Jade | +1 Culture | - | - | |
Jeans | ? | - | Accessible through Great Merchant Levi Strauss. | |
Marble | +1 Culture | - | - | |
Mercury | +1 Science | - | - | |
Pearls | +1 Faith | - | - | |
Perfume | ? | - | ? Accessible through Great Merchant Estee Lauder. | |
Salt | +1 Food +1 Gold |
- | - | |
Silk | +1 Culture | - | - | |
Silver | +3 Gold | - | - | |
Spices | +2 Food | - | - | |
Sugar | +2 Food | - | - | |
Tea | +1 Science | - | - | |
Tobacco | +1 Faith | - | - | |
Toys | +4 Amenities | - | Accessible through Great Engineer or Great Merchant. | |
Truffles | +3 Gold | - | - | |
Whales | +1 Food +1 Gold |
- | - | |
Wine | +1 Food +1 Gold |
- | - |
Artifact resources
Artifacts can be unearthed by archaeologists after building an Archaeological Museum and function as Great Works.
The Artifact Resources in Civilization VI | ||||
---|---|---|---|---|
Resource | Resource Yields | Revealed By | Notes | |
Antiquity Site | ? | - | ? | |
Shipwreck | ? | - | ? |
|