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+ | {{Civ infobox |
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− | {{Civ_infobox |
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− | | icon = |
+ | | icon = Icon civilization russia.png |
− | | image = |
+ | | image = Russia Background.png |
− | | leader = |
+ | | leader = Peter |
− | | bonus = |
+ | | bonus = Grand Embassy |
− | | agenda = |
+ | | agenda = Westernizer |
− | | ability = |
+ | | ability = Mother Russia |
− | | unit = |
+ | | unit = Cossack |
| other = |
| other = |
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− | | building = |
+ | | building = Lavra |
| district = |
| district = |
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− | | trailer = |
+ | | trailer = n4RheJ9xYLE |
| description = |
| description = |
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}} |
}} |
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{{Seewikipedia}} |
{{Seewikipedia}} |
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− | + | '''Russia''' is one of the [[civilizations]] in ''[[Civilization VI]]''. |
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==Description== |
==Description== |
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− | In Civilization VI, each |
+ | In ''Civilization VI'', each civilization has two [[abilities]]. One is based on what the nation has done throughout history and the other is tailored to what happened during the ruler's reign. [[Peter]] the Great leads Russia. Peter was a modernizing absolute monarch also famous for his tour of Europe in the age of the Enlightenment. Russia's special ability gives the civilization extra territory when they found their cities they also get extra {{Faith}} [[Faith]] and {{Production}} [[Production]] from [[tundra]] [[tiles]]. |
⚫ | The [[Cossack]] is Russia's [[unique]] [[unit]]. Cossacks are stronger than the [[Cavalry]] they replace and can move after they attack. Russia's unique [[district]] is the [[Lavra]]. When you use a [[Great People|Great Person]] at a city with a Lavra, you add a tile to the city's {{Culture}} [[Culture]] border. Peter's ability is the [[Grand Embassy]] Russia receives {{Science}} [[Science]] or {{Culture}} [[Culture]] from trade routes to more advanced civilizations. |
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− | Peter the Great leads Russia in Sid Meier's [[Civilization VI]]. |
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⚫ | Russia is a civilization built to expand and take territory. Their ability and the Lavra mean you can constantly add new land to your empire, grabbing up space faster than your rivals. The [[Grand Embassy]] ability means you can rely on trade to help with your shortcomings in {{Science}} [[Science]] or {{Culture}} [[Culture]]. Got a friendly and smart neighbor? Have them help you out. |
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− | Peter was a modernizing absolute monarch also famous for his tour of Europe in the age of the Enlightenment. |
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− | Russia's special ability gives the Civ extra territory when they found their cities they also get extra {{Faith}} [[Faith]] and {{Production}} [[Production]] from [[Tundra]] [[Tiles]]. |
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− | The [[Cossack]] is Russia's [[Unique]] [[Units|Unit]]. Cossacks are stronger than the [[Cavalry]] they replace and can move after they attack. |
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⚫ | Russia's [[ |
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− | Russia is a Civ built to expand and take territory. their ability and the [[Lavra]] mean you can constantly add new land to your empire, grabbing up space faster than your rivals. |
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− | Can you enlighten your subjects and conquer other nations? How will you lead Russia in Sid Meier's Civilization 6? |
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==Notes== |
==Notes== |
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* [[Lavra]] - This [[Unique]] [[Buildings|Building]] |
* [[Lavra]] - This [[Unique]] [[Buildings|Building]] |
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* [[Mother Russia]] - The special ability |
* [[Mother Russia]] - The special ability |
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+ | * [[Grand Embassy]] - Receives [/civ6.gamepedia.com/Science] or [/civ6.gamepedia.com/Culture] from [/civ6.gamepedia.com/Trade%20Routes] to more advanced [/civ6.gamepedia.com/Civilization]. |
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− | * [[Grand Embassy]] - |
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+ | |||
+ | ==Cities== |
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+ | ==Related achievements== |
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− | ==Trivia== |
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+ | {| class="wikitable" |
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+ | |- |
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+ | | [[File:Bronze Horseman.jpg|50px]] || [[Bronze Horseman]] || Win a regular game as Peter the Great |
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+ | |- |
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+ | | [[File:Trans-Siberian Railroad.jpg|50px]] || [[Trans-Siberian Railroad]] || Playing as Russia, have a city that is at least 60 tiles away from your capital, connected by a Trade Route and road at the start of the turn. |
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+ | |} |
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==Media== |
==Media== |
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− | [[File:Peter.jpg|350px|inline]] |
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− | [[File:Russia Background.png|350px|inline]] |
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+ | {{Civ nav}} |
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+ | [[Category:Russia| ]] |
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⚫ |
Latest revision as of 17:05, 26 February 2020
Russia | |
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Leader | Peter |
Bonus | Grand Embassy |
Agenda | Westernizer |
Ability | Mother Russia |
Unit | Cossack |
Building | Lavra |
Civ First Look | |
Russia is one of the civilizations in Civilization VI.
Description[ | ]
In Civilization VI, each civilization has two abilities. One is based on what the nation has done throughout history and the other is tailored to what happened during the ruler's reign. Peter the Great leads Russia. Peter was a modernizing absolute monarch also famous for his tour of Europe in the age of the Enlightenment. Russia's special ability gives the civilization extra territory when they found their cities they also get extra Faith and Production from tundra tiles.
The Cossack is Russia's unique unit. Cossacks are stronger than the Cavalry they replace and can move after they attack. Russia's unique district is the Lavra. When you use a Great Person at a city with a Lavra, you add a tile to the city's Culture border. Peter's ability is the Grand Embassy Russia receives Science or Culture from trade routes to more advanced civilizations.
Russia is a civilization built to expand and take territory. Their ability and the Lavra mean you can constantly add new land to your empire, grabbing up space faster than your rivals. The Grand Embassy ability means you can rely on trade to help with your shortcomings in Science or Culture. Got a friendly and smart neighbor? Have them help you out.
Notes[ | ]
- Cossack -
- Lavra - This Unique Building
- Mother Russia - The special ability
- Grand Embassy - Receives [/civ6.gamepedia.com/Science] or [/civ6.gamepedia.com/Culture] from [/civ6.gamepedia.com/Trade%20Routes] to more advanced [/civ6.gamepedia.com/Civilization].
Cities[ | ]
Related achievements[ | ]
Bronze Horseman | Win a regular game as Peter the Great | |
Trans-Siberian Railroad | Playing as Russia, have a city that is at least 60 tiles away from your capital, connected by a Trade Route and road at the start of the turn. |
Media[ | ]
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