Civilization VI Wiki
Tank
Tank
Type Land Combat
Movement 4
Melee Strength Melee Strength 80
Promotion Class Heavy Cavalry
Production Cost 480
Purchase Cost 480
Technology Combustion
Resource Oil
Maintenance Cost 6
Upgrades From Knight
Upgrades To Modern Armor
Description
Fast-moving Modern Era heavy cavalry unit that ignores zone of control. Resembles an M4A3 Sherman.

The Tank is one of the Units in Civilization VI.

Promotion[]

Charge Charge
+10 Combat Strength vs. fortified defender.
 
Barding Barding
+7 Combat Strength when defending vs. ranged attacks.
 
 
 
 
 
 
 
 
Marauding Marauding
+7 Combat Strength vs. units in Districts.
 
Rout Rout
+5 Combat Strength against damaged units.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Armor Piercing Armor Piercing
+7 Combat Strength against heavy cavalry units.
 
Reactive Armor Reactive Armor
+7 Combat Strength when defending against heavy cavalry and anti-cavalry.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Breakthrough Breakthrough
+1 additional attack per turn if Movement allows.