Template:Promotion tree heavy cavalry
From Civilization VI Wiki
Charge +10 Combat Strength vs. fortified defender. | | Barding +7 Combat Strength when defending vs. ranged attacks. |
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Marauding +7 Combat Strength vs. units in Districts. | | Rout +5 Combat Strength against damaged units. |
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Armor Piercing +7 Combat Strength against heavy cavalry units. | | Reactive Armor +7 Combat Strength when defending against heavy cavalry and anti-cavalry. |
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| | Breakthrough +1 additional attack per turn if Movement allows. | |