Civilization VI Wiki
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Charge Charge
+10 Icon map pin strength.png Combat Strength vs. fortified defender.
 
Barding Barding
+7 Icon map pin strength.png Combat Strength when defending vs. ranged attacks.
 
 
 
 
 
 
 
 
Marauding Marauding
+7 Icon map pin strength.png Combat Strength vs. units in Districts.
 
Rout Rout
+5 Icon map pin strength.png Combat Strength against damaged units.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Armor Piercing Armor Piercing
+7 Icon map pin strength.png Combat Strength against heavy cavalry units.
 
Reactive Armor Reactive Armor
+7 Icon map pin strength.png Combat Strength when defending against heavy cavalry and anti-cavalry.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Breakthrough Breakthrough
+1 additional attack per turn if Icon map pin movement.png Movement allows.