Difference between revisions of "Tundra"

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(Updated description wording. Added info on Farms and Russia.)
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| yield = +1 {{Food}} [[Food]]
 
| yield = +1 {{Food}} [[Food]]
 
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| defense =
| appeal =
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| appeal = 1
 
| description =
 
| description =
 
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==Description==
 
==Description==
This terrain is a partially frozen land found in colder climates. Less useful than [[Grasslands]] or [[Plains]], but more useful than [[Snow]]. Cities are rarely made in the Tundra unless you are desperate.
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This terrain is a partially frozen land found in colder climates. It has less innate benefits than [[Grasslands]] or [[Plains]] as a workable tile, but has more than [[Snow]]. Tundra cannot have a [[Farm]] built onto it even when adjacent to a fresh water source such as a [[River]] or [[Lake]].
   
 
==Media==
 
==Media==
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==Trivia==
 
==Trivia==
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* When playing as [[Russia]] with [[Peter]] as their leader, players will receive +1 {{Faith}} Faith and +1 {{Production}} Production to Tundra tiles from the [[Mother Russia]] ability.
 
   
 
[[Category:Terrain]]
 
[[Category:Terrain]]

Revision as of 08:22, 21 November 2016

Tundra
Tundra
Base Stats
Movement 1
Yield +1 Icon main food.png Food
Appeal 1

Tundra is one of the various Terrain types in Civilization VI.

Description

This terrain is a partially frozen land found in colder climates. It has less innate benefits than Grasslands or Plains as a workable tile, but has more than Snow. Tundra cannot have a Farm built onto it even when adjacent to a fresh water source such as a River or Lake.

Media

Trivia

  • When playing as Russia with Peter as their leader, players will receive +1 Icon Faith.png Faith and +1 Icon main production.png Production to Tundra tiles from the Mother Russia ability.