Difference between revisions of "Tundra"

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(→‎Trivia: Renamed section to "notes")
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| yield = +1 {{Food}} [[Food]]
 
| yield = +1 {{Food}} [[Food]]
 
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| defense =
| appeal =
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| appeal = 1
 
| description =
 
| description =
 
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==Description==
 
==Description==
This terrain is a partially frozen land found in colder climates. Less useful than [[Grasslands]] or [[Plains]], but more useful than [[Snow]]. Cities are rarely made in the Tundra unless you are desperate.
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This terrain is a partially frozen land found in colder climates. It has less innate benefits than [[Grasslands]] or [[Plains]] as a workable tile, but has more than [[Snow]]. Tundra cannot have a [[Farm]] built onto it even when adjacent to a fresh water source such as a [[River]] or [[Lake]].
   
 
==Media==
 
==Media==
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</gallery>
 
</gallery>
   
==Trivia==
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==Notes==
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* When playing as [[Russia]] with [[Peter]] as their leader, players will receive +1 {{Faith}} Faith and +1 {{Production}} Production to Tundra tiles from the [[Mother Russia]] ability.
 
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* With the [[Dance of the Aurora]] [[pantheon]], the [[File:Icon Holy Site.png|20px]] [[Holy Site]] [[District]] gets +1 {{Faith}} [[Faith]] from adjacent [[Tundra]] [[Tiles]].
   
 
[[Category:Terrain]]
 
[[Category:Terrain]]

Latest revision as of 15:13, 22 November 2016

Tundra
Tundra
Base Stats
Movement 1
Yield +1 Icon main food.png Food
Appeal 1

Tundra is one of the various Terrain types in Civilization VI.

Description[edit | edit source]

This terrain is a partially frozen land found in colder climates. It has less innate benefits than Grasslands or Plains as a workable tile, but has more than Snow. Tundra cannot have a Farm built onto it even when adjacent to a fresh water source such as a River or Lake.

Media[edit | edit source]

Notes[edit | edit source]