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| style="text-align: center;"| Declare [[War of Territorial Expansion]] |
| style="text-align: center;"| Declare [[War of Territorial Expansion]] |
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+ | | style="text-align: center;"| Egregious |
| ''Used to declare war on a power that borders your empire. Must have 2 of your cities within 10 tiles of 2 opponents' cities. Warmonger penalties reduced by 25%. |
| ''Used to declare war on a power that borders your empire. Must have 2 of your cities within 10 tiles of 2 opponents' cities. Warmonger penalties reduced by 25%. |
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Latest revision as of 00:05, 9 April 2017
Types of War in Civilization VI. See Casus Belli for all the complex ways to go to war.
Types Of War[ | ]
The War and Casus Belli types In Civilization VI. | |||
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War Type | Warmonger Penalty | Description | Notes |
Declare Surprise War | Heavy | ||
Declare Formal War | Moderate | Used to declare war on a player you have Denounced at least 5 turns ago. No restrictions on which cities you may capture. | |
Declare Joint War | Establish a Joint war against a target civilization. | ||
Declare Holy War | Moderate | Used to declare war on a power that has Religiously converted one of your cities. All Warmonger penalties halved. | |
Declare Liberation War | None | Used to declare war on a power that has captured a city from one of your friends or allies. No Warmonger penalty for liberating any of those cities. | |
Declare Reconquest War | None | Used to declare war on a power that has captured one of your cities. No Warmonger penalties apply. | |
Declare Protectorate War | None | Used to declare war on a power that has attacked one of your allied City-States. No Warmonger penalty for liberating that City-State. | |
Declare Colonial War | Moderate | Used to declare war on a power that is two technology eras behind you. All warmonger penalties halved. | |
Declare War of Territorial Expansion | Egregious | Used to declare war on a power that borders your empire. Must have 2 of your cities within 10 tiles of 2 opponents' cities. Warmonger penalties reduced by 25%. |