Civilization VI Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Portals
Official Website
On Steam
On Twitter
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Civilization VI Wiki
1,305
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Portals
Official Website
On Steam
On Twitter
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Wilhelmina
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Wilhelmina
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Stub}} {{Civ infobox | icon = | image = Character Wilhelmina.png | civ = Netherlands | ability = | unit = | improvement = | agenda = | bonus = | trailer = Z8zIF3zb9UM }} {{Seewikipedia|Wilhelmina of the Netherlands}} '''Wilhelmina''' is the [[leader]] for [[Netherlands]] in ''[[Civilization VI]]'' 's [[Rise and Fall]] DLC. ==History== ==Intro== ==Leader bonus== Radio Orange: Trade routes to Netherlands cities provide +1 loyalty/turn for the starting city. Foreign trade routes to and from your city provide +1 culture to you. Grote Rivieren: Major adjacency bonuses for Industrial zones, campuses, and Theater Square zones next to a river. Adjacent tiles get Culture Bombed when completing the Harbor. +50% production toward the Dam district & flood barrier. DeZeven Provincien: Unique renaissance era unit. Replaces the frigate. +7 combat strength when attacking defensible districts. Polder: Unique building. +1 food, +1 production, and +0.5 housing. +1 food if adjacent to a Polder. Additional production, gold, and food as you advance through the civics/tech trees. Must be built on a coast or lake tile adjacent to3 or more passable land tiles. Increases movement cost to 3. ==Leader agenda== ==Quotes== ==Trivia== ==Media== ==External links== {{Civ nav}} [[Category:Netherlands]] [[Category:Leaders]]
Summary:
Please note that all contributions to the Civilization VI Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:*
(
view source
)
Template:Ambox
(
view source
)
Template:Civ infobox
(
view source
)
Template:Civ nav
(
view source
)
Template:Navbar
(
view source
)
Template:Navbox
(
view source
)
Template:Seewikipedia
(
view source
)
Template:Stub
(
view source
)
Template:Transclude
(
view source
)
Follow on IG
TikTok
Join Fan Lab