+10 Combat Strength vs. fortified defender.
+7 Combat Strength when defending vs. ranged attacks.
+7 Combat Strength vs. units in Districts.
+5 Combat Strength against damaged units.
| Armor Piercing|
+7 Combat Strength against heavy cavalry units.
| Reactive Armor|
+7 Combat Strength when defending against heavy cavalry and anti-cavalry.
+1 additional attack per turn if Movement allows.
Polish unique Medieval era unit. Pushes defending enemy units back from their hex in any battle where they score more damage. Defenders that cannot retreat suffer additional damage.