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Wonder Cheat Sheet

The infographic shows the Wonders and some District adjacency bonuses available and can be a guide in placing them for the best strategic benefit.

The Wonders in Civilization VI. See also: Production for a complete list of things to build.

All Wonders are built on Tiles surrounding the city center. Wonders will be shown in gradual states of being construction as work on it progresses. Once it is finished the construction will be repeated with a cinematic, complete with dramatic lighting of a day going by. Wonders can't currently be pillaged or destroyed, except perhaps by nuclear weapons or by razing a city.

From the dev team[ | ]

"We had those pre-rendered Wonder movies that show a sort of time-lapse photography sunrise to sunset. Everybody really liked those, and we got a lot of comments that they missed those as a reward for building Wonders. So now we're doing those in-game. Wonders actually have very intricate build sequences, so as you're building Wonders over time you can see a certain percentage that's done by looking at them massing. But when you're done you're rewarded by this movie – actually, the time of day in the world changes. So it goes from night to sunrise, so you see all the bricks building up in place until you get to sunset. Or some of the wonders end at night because they're lit. And it's all in-game in your world, and you can see all your buildings around it. It makes the world seem more alive, and that's something we’ve put a lot of effort into." - Brian Busatti[1]
"Wonders are the one thing that we never wanted to damage or destroy. I know horrible things can happen to a wonder in the real world, but it's one thing we wanted to shield people from: having smoking ruins of the Pyramids. We imagine that everyone in the world has such respect for a wonder that they wouldn't destroy one." - Dennis Shirk[2]

List of wonders[ | ]

The wonders in Civilization VI
Wonder Name Era Wonder Provides Tile Requirements Technology/Civic Requirements Icon main production Cost
Alhambra Alhambra Medieval Era +2 Icon Amenities Amenities from entertainment
+2 Icon General Great General points per turn
+1 Icon Military Policies Military Policy slot

Provides the same defensive bonuses as a Icon improvement fort Fort
Must be built on Hills adjacent to an Icon district encampment Encampment District. Castles technology Castles 710 Icon main production Production
Apadana Classical Era
  • +2 Great Work slots
  • +2  Envoys when you build a wonder, including Apadana, in this city.
Must be built adjacent to a  Capital.
Big Ben Big Ben Industrial Era +6 Icon main gold Gold
+3 Mini Icon Great Merchant Great Merchant points per turn.
+1 Icon Economic Policies Economic Policy slot

Doubles current treasury.
Must be built next to a River adjacent to a Icon district commercial hub Commercial Hub District with a Icon building bank Bank. Economics technology Economics 1760 Icon main production Production
Bolshoi Theatre Bolshoi Theatre Industrial Era +2 Mini Icon Great Writer Great Writer points per turn.
+2 Mini Icon Great Musician Great Musician points per turn.
+1 Greatwork writing Great Work of Writing slot.
+1 Greatwork music Great Work of Music slot.

Awards 2 randomly-chosen free civics when completed.
Must be built on flat land adjacent to a Icon Theater Square Theater Square District. Opera and Ballet civic Opera and Ballet 1450 Icon main production Production
Broadway Broadway Modern Era +3 Mini Icon Great Writer Great Writer points per turn.
+3 Mini Icon Great Musician Great Musician points per turn.
+1 Greatwork writing Great Work of Writing slot
+2 Greatwork music Great Work of Music slots

1 free random Atomic Era civic boost.
Must be built on flat land adjacent to a Icon Theater Square Theater Square District. Mass Media civic Mass Media 2100 Icon main production Production
Chichen Itza Chichen Itza Medieval Era +2 Icon Culture Culture to all Rainforest tiles for this city.
+1 Icon main production Production to all Rainforest tiles for this city.
Must be built on Rainforest. Guilds civic Guilds 710 Icon main production Production
Colosseum Colosseum Classical Era +2 Icon Culture Culture
+3 Icon Amenities Amenities from entertainment

The Colosseum's Icon Culture Culture and Icon Amenities Amenities are extended to each Icon district city center city center within 6 tiles.
Must be built on flat land adjacent to an Icon district entertainment complex Entertainment Complex District. Games and Recreation civic Games and Recreation 400 Icon main production Production
Colossus Colossus Classical Era +3 Icon main gold Gold
+1 Icon Admiral Great Admiral point per turn.

+1 Icon stats land trade Trade Route capacity. Grants a Icon unit trader Trader unit.
Must be built on the Coast, adjacent to land and a Icon district harbor Harbor District. Shipbuilding technology Shipbuilding 400 Icon main production Production
Cristo Redentor Cristo Redentor Modern Era +4 Icon Culture Culture

Icon Tourism Tourism output from Icon Relic Relics and Holy Cities is not diminished by other civilizations who have researched Icon civic the enlightenment The Enlightenment civic. Doubles Icon Tourism Tourism output of Icon Seaside Resort Seaside Resorts across your civilization.
Must be built on Hills. Mass Media civic Mass Media 2100 Icon main production Production
Eiffel Tower Eiffel Tower Modern Era All tiles in your civilization gain +2 Appeal. Must be built on flat land adjacent to the Icon district city center City Center District. Steel technology Steel 2100 Icon main production Production
Estádio do Maracanã Estádio do Maracanã Atomic Era +6 Icon Culture Culture
+2 Icon Amenities Amenities from entertainment.

+2 Icon Amenities Amenities in each city in your civilization.
Must be built on flat land adjacent to an Icon district entertainment complex Entertainment Complex District with a Icon building stadium Stadium. Professional Sports civic Professional Sports 2835 Icon main production Production
Forbidden City Forbidden City Renaissance Era +5 Icon Culture Culture

+1 Wildcard Policy slot
Must be built on flat land adjacent to the Icon district city center City Center District. Printing technology Printing 920 Icon main production Production
Great Library Great Library Classical Era +2 Icon main science Science
+1 Icon Scientist Great Scientist point per turn.
+2 Greatwork writing Great Works of Writing slots.

Receive boosts to all Ancient and Classical Era technologies.
Must be built on flat land adjacent to a Icon district campus Campus district with a Icon building library Library. Recorded History civic Recorded History 400 Icon main production Production
Great Lighthouse Great Lighthouse Classical Era +3 Icon main gold Gold.
+1 Icon Admiral Great Admiral point per turn.

+1 Icon map pin movement Movement for all naval units.
Must be built on the Coast, and adjacent to land and a Icon district harbor Harbor district with a Icon building lighthouse Lighthouse. Celestial Navigation technology Celestial Navigation 290 Icon main production Production
Great Zimbabwe Great Zimbabwe Renaissance Era +5 Icon main gold Gold
+2 Icon unit great merchant Great Merchant points per turn.

+1 Icon stats land trade Trade Route capacity.
Your Icon stats land trade Trade Routes from this city get +2 Icon main gold Gold for every Bonus resource in this city's territory.
Must be built adjacent to a Icon district commercial hub Commercial Hub district with a Icon building market Market and adjacent to Icon Resource Cattle Cattle. Banking technology Banking 920 Icon main production Production
Hagia Sophia Hagia Sophia Medieval Era +4 Icon Faith Faith

Icon unit missionary Missionaries and Icon unit apostle Apostles can spread Religion 1 extra time.
Must be built on flat land adjacent to a Icon district holy site Holy Site District, and you must have founded a Religion. Education technology Education 710 Icon main production Production
Hanging Gardens Hanging Gardens Ancient Era Increases growth by 15% in all cities. Must be built next to a River. Irrigation technology Irrigation 180 Icon main production Production
Hermitage Hermitage Industrial Era +3 Mini Icon Great Artist Great Artist points per turn.
+4 Greatwork landscape Great Works of Art slots
Must be built along a River. Natural History civic Natural History 1760 Icon main production Production
Huey Teocalli Huey Teocalli Medieval Era +1 Icon Amenities Amenities from entertainment for each adjacent Lake tile within one tile of Huey Teocalli. +1 Icon main food Food and +1 Icon main production Production for each Lake tile in your empire. Must be built on a Lake tile adjacent to land. Military Tactics technology Military Tactics 710 Icon main production Production
Mahabodhi Temple Mahabodhi Temple Classical Era +4 Icon Faith Faith

Grants 2 Icon unit apostle Apostles.
Must be built on Woods adjacent to a Icon district holy site Holy Site District with a Icon building temple Temple, and you must have founded a Religion. Theology civic Theology 400 Icon main production Production
Mont St Mont St. Michel Medieval Era +2 Icon Faith Faith
+2 Icon Relic Relic slots.

All Apostles you create gain the Martyr ability in addition to a second ability you choose normally.
Must be built on the Floodplains or Marsh. Divine Right civic Divine Right 710 Icon main production Production
Oracle Oracle Ancient Era +1 Icon Culture Culture
+1 Icon Faith Faith

Patronage of Icon unitcommand activate great person Great People costs 25% less Icon Faith Faith. Districts in this city provide +2 Icon unitcommand activate great person Great Person points of their type (for example, Great Writer points from the Theater Square district).
Must be built on Hills. Mysticism civic Mysticism 290 Icon main production Production
Oxford University Oxford University Industrial Era +3 Icon unitoperation scientist action Great Scientist points per turn.
+2 Greatwork writing Great Works of Writing slots

+20% Icon main science Science in this city, and awards 2 randomly-chosen free technologies when completed.
Must be built on Grassland or Plains adjacent to a Campus district with a University. Scientific Theory technology Scientific Theory 1450 Icon main production Production
Petra Petra Classical Era +2 Icon main food Food, +2 Icon main gold Gold, and +1 Icon main production Production on all Desert tiles for this city (non-Floodplains). Must be built on Desert or Floodplains without Hills. Mathematics technology Mathematics 400 Icon main production Production
Potala Palace Potala Palace Renaissance Era +2 Icon Culture Culture
+3 Icon Faith Faith

+1 Diplomatic Policy slot.
Must be built on a Hill adjacent to a Mountain. Astronomy technology Astronomy 1170 Icon main production Production
Pyramids Pyramids Ancient Era +2 Icon Culture Culture

Grants a free Builder. All Builders can build 1 extra improvement.
Must be built on Desert (including Floodplains) without Hills. Masonry technology Masonry 220 Icon main production Production
Ruhr Valley Ruhr Valley Industrial Era +20% Icon main production Production in this city, and +1 Icon main production Production for each Mine and Quarry in this city. Must be build along a River adjacent to an Industrial Zone district with a Factory. Industrialization technology Industrialization 1450 Icon main production Production
Stonehenge Stonehenge Ancient Era +2 Icon Faith Faith

Grants a free Icon unitoperation found religion Great Prophet. Icon unitoperation found religion Great Prophets may found a Religion on Stonehenge instead of a Holy Site.
Must be adjacent to Stone and on flat land. Astrology technology Astrology 180 Icon main production Production
Sydney Opera House Sydney Opera House Atomic Era +8 Icon Culture Culture
+5 Icon unitoperation musician action Great Musician points per turn.
+3 Greatwork music Great Works of Music slots
Must be built on the Coast, adjacent to land and a Harbor district. Cultural Heritage civic Cultural Heritage 3300 Icon main production Production
Terracotta Army Terracotta Army Classical Era +1 Icon unitoperation general action Great General point per turn.

All current land units gain a promotion level. All Archaeologists from the owner may enter foreign lands without Open borders Open Borders.
Must be built on Grassland or Plains adjacent to an Encampment district with a Barracks or Stable. Construction technology Construction 400 Icon main production Production
Venetian Arsenal Venetian Arsenal Renaissance Era +2 Icon unitoperation engineer action Great Engineer points per turn.

Receive a second naval unit each time you train a naval unit.
Must be built adjacent to the Coast and adjacent to an Industrial Zone district. Mass Production technology Mass Production 920 Icon main production Production

Gallery of wonders[ | ]

References[ | ]


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